Hands-on Activities @ EE Spotlight 2018
Conceptualized by: Professor Bhaskar Krishnamachari, Jason A. Tran and Pradipta Ghosh
The game requires each participating team to transport sensor data using mobile phones between a set of sensor boxes that are part of an IoT (Internet of Things) experimental testbed at USC.
Each team needs three members, and the team members are positioned next to the sensor boxes. The game organizers define the starting point and the data delivery route for each team at the start of the game. When the game starts, the first team member of each team collects the sensor data from their first sensor box, labeled A, using the mobile application, and delivers it to the next sensor box, labeled B, in their assigned route. The second team member uses his mobile application to collect the sensor data from the sensor box labeled B, to the sensor box labeled as C. And, the last member carries data from box C to box A to complete the game.
The team that delivers the most valuable data in the shortest time gets the most points and is announced the winner.
Presented by MAKERS at USC
Description: Students will learn about electricity and magnetism with Makers at USC as they build their own motor, complete a circuit, and actually become a part of one!
Basic Concepts: Circuitry, Magnetism, Lorentz Force
Learn about conductance and magnetism with Makers! We're going to show you how to build a motor powered only by a battery and a magnet. We'll also have a interactive demo using the Makey Makey where you actually become part of the circuit. Come check us out!
Description: Using the electricity-conducting balls, students will learn the basic principle of conductivity and resistance in circuits.
Basic Concepts: Circuitry, Conductivity, Resistance
Morse Code Circuit
Description: Students individually build a Morse Code transmitting circuit with copper tape, coin battery, LED, and clothes pin, which they can use to send signals to each other and which they can take home with them.
Basic Concepts: Circuitry, Troubleshooting, Signaling